3D · Blender
Alien Minion Character
Character pipeline in Blender — armature, skinning, and a posed deformation test.
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01
BonesArmature built and bound to the mesh. -
02
Weight PaintingVertex weights painted so the skin deforms with the rig. -
03
PosePosed deformation test before animation.
Pixel Art · Blender
Blender Pixel-Art Workflow
Driving a pixel-art look out of a 3D scene in Blender.
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01
SceneWorking scene in Blender ahead of the pixel-art pass. -
02
RenderLow-resolution pass taken from the render. -
03
FinishCleanup and palette pass on the render output.
Vector
Vector Illustration
Vector marks and character work drawn for print and screen.